GPUPipelineLayoutDescriptor¶
interface GPUPipelineLayoutDescriptor : GPUObjectDescriptorBase
Properties¶
bindGroupLayouts¶
abstract val bindGroupLayouts: List<GPUBindGroupLayout?>
A list of optional GPUBindGroupLayouts the pipeline will use. Each element corresponds to a @group attribute in the GPUShaderModule, with the Nth element corresponding with @group(N).
immediateSize¶
abstract val immediateSize: GPUSize32
The size, in bytes, of the immediate data range used by the pipeline.