GPURenderBundleEncoderDescriptor¶
interface GPURenderBundleEncoderDescriptor : GPURenderPassLayout
Properties¶
colorFormats¶
abstract val colorFormats: List<GPUTextureFormat?>
A list of the GPUTextureFormats of the color attachments for this pass or bundle.
depthReadOnly¶
abstract val depthReadOnly: Boolean
If true, indicates that the render bundle does not modify the depth component of the GPURenderPassDepthStencilAttachment of any render pass the render bundle is executed in. See read-only depth-stencil.
depthStencilFormat¶
abstract val depthStencilFormat: GPUTextureFormat?
The GPUTextureFormat of the depth/stencil attachment for this pass or bundle.
label¶
The initial value of GPUObjectBase.label.
See [GPUObjectDescriptorBase.label in the WebGPU specification](https://www.w3.org/TR/webgpu/#dom-gpuobjectdescriptorbase-label).
sampleCount¶
abstract val sampleCount: GPUSize32
Number of samples per pixel in the attachments for this pass or bundle.
stencilReadOnly¶
abstract val stencilReadOnly: Boolean
If true, indicates that the render bundle does not modify the stencil component of the GPURenderPassDepthStencilAttachment of any render pass the render bundle is executed in. See read-only depth-stencil.