Adapter¶
class Adapter(val handler: WGPUAdapter) : GPUAdapter
Constructors¶
Adapter¶
constructor(handler: WGPUAdapter)
Properties¶
features¶
handler¶
val handler: WGPUAdapter
info¶
open override val info: GPUAdapterInfo
limits¶
open override val limits: GPUSupportedLimits
Functions¶
close¶
open override fun close()
requestDevice¶
open suspend override fun requestDevice(descriptor: GPUDeviceDescriptor?): Result<GPUDevice>