Buffer¶
class Buffer(val handler: WGPUBuffer) : GPUBuffer
Constructors¶
Buffer¶
constructor(handler: WGPUBuffer)
Properties¶
handler¶
val handler: WGPUBuffer
label¶
mapState¶
open override val mapState: GPUBufferMapState
size¶
open override val size: GPUSize64
usage¶
open override val usage: GPUBufferUsage
Functions¶
close¶
open override fun close()
getMappedRange¶
open override fun getMappedRange(offset: GPUSize64, size: GPUSize64?): ArrayBuffer
mapAsync¶
unmap¶
open override fun unmap()