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RenderPipeline

class RenderPipeline(handler: WGPURenderPipeline) : GPURenderPipeline

Constructors

RenderPipeline

constructor(handler: WGPURenderPipeline)

Properties

label

open override var label: String

Functions

close

open override fun close()

getBindGroupLayout

open override fun getBindGroupLayout(index: GPUSize32): GPUBindGroupLayout