ShaderModule¶
class ShaderModule(val handler: WGPUShaderModule) : GPUShaderModule
Constructors¶
ShaderModule¶
constructor(handler: WGPUShaderModule)
Properties¶
handler¶
val handler: WGPUShaderModule
label¶
Functions¶
close¶
open override fun close()
getCompilationInfo¶
open suspend override fun getCompilationInfo(): Result<GPUCompilationInfo>