TextureViewDescriptor¶
data class TextureViewDescriptor(
val format: GPUTextureFormat? = null,
val dimension: GPUTextureViewDimension? = null,
val usage: GPUTextureUsage = GPUTextureUsage.None,
val aspect: GPUTextureAspect = GPUTextureAspect.All,
val baseMipLevel: GPUIntegerCoordinate,
val mipLevelCount: GPUIntegerCoordinate? = null,
val baseArrayLayer: GPUIntegerCoordinate,
val arrayLayerCount: GPUIntegerCoordinate? = null,
val swizzle: GPUTextureSwizzle = GPUTextureSwizzle(),
val label: String = ""
) : GPUTextureViewDescriptor
Constructors¶
TextureViewDescriptor¶
constructor(
format: GPUTextureFormat? = null,
dimension: GPUTextureViewDimension? = null,
usage: GPUTextureUsage = GPUTextureUsage.None,
aspect: GPUTextureAspect = GPUTextureAspect.All,
baseMipLevel: GPUIntegerCoordinate,
mipLevelCount: GPUIntegerCoordinate? = null,
baseArrayLayer: GPUIntegerCoordinate,
arrayLayerCount: GPUIntegerCoordinate? = null,
swizzle: GPUTextureSwizzle = GPUTextureSwizzle(),
label: String = ""
)
Properties¶
arrayLayerCount¶
open override val arrayLayerCount: GPUIntegerCoordinate?
How many array layers, starting with baseArrayLayer, are accessible to the texture view.
aspect¶
open override val aspect: GPUTextureAspect
Which aspect(s) of the texture are accessible to the texture view.
baseArrayLayer¶
open override val baseArrayLayer: GPUIntegerCoordinate
The index of the first array layer accessible to the texture view.
baseMipLevel¶
open override val baseMipLevel: GPUIntegerCoordinate
The first (most detailed) mipmap level accessible to the texture view.
dimension¶
open override val dimension: GPUTextureViewDimension?
The dimension to view the texture as.
See [GPUTextureViewDescriptor.dimension in the WebGPU specification](https://www.w3.org/TR/webgpu/#dom-gputextureviewdescriptor-dimension).
format¶
open override val format: GPUTextureFormat?
The format of the texture view. Must be either the format of the texture or one of the viewFormats specified during its creation.
label¶
mipLevelCount¶
open override val mipLevelCount: GPUIntegerCoordinate?
How many mipmap levels, starting with baseMipLevel, are accessible to the texture view.
swizzle¶
open override val swizzle: GPUTextureSwizzle
A string of length four, with each character mapping to the texture view’s red/green/blue/alpha channels, respectively. "r": Take its value from the red channel of the texture.
usage¶
open override val usage: GPUTextureUsage
The allowed usage(s) for the texture view. Must be a subset of the usage flags of the texture. If 0, defaults to the full set of usage flags of the texture. Note: If the view’s format doesn’t support all of the texture’s usages, the default will fail, and the view’s usage must be specified explicitly.